solasta damage versatile. #12. solasta damage versatile

 
 #12solasta damage versatile  It's inferior, but not massively so

Value. As a focus, the staff can be. Quarterstaff +2 is a Simple Weapon in Solasta: Crown of the Magister . Aquillion Jun 2, 2021 @ 2:51am. 5 Twinned Spell. ; Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a. Predator ( Darkweaver. It is a unique weapon that can also serve as spell focus. The storm area is a wide wall of 20×2 cells. The bonus action deals an additional 1d4 + Charisma +Proficiency in bludgeoning and another 3d8 in radiant. Punisher Battleaxe is a Martial Weapon in Solasta: Crown of the Magister . Given the nature of the weapon, you might assume spears could use your Dexterity modifier in 5E. Adding Proficiency Bonus to Damage. Checked last pacth and yet same problem. i've got daylight and guided by light. That is not the case. 1Base game builds. 3000 gp. That is. Why is colossal slayer so good? Seems it is just an extra d8 damage each round. Stormbinder Warhammer is a craftable one-handed melee bludgeoning weapon. Gain +2 bonus to damage rolls with the equipped melee weapon in one hand and no other weapons. At level 6, Swirling Dance allows them to use their reaction to counterattack right after an enemy misses them with a melee attack. In-game properties. OK. Paladin in +1 Plate armor, and +2 shield has like +24AC, and that is without counting possible Defender Fighting style (+1AC), and Armor expert perk (+1AC), Also paladin (Oath of Judgment) can self-cast. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. For damage, the most optimal Ranger, 2 weapons and agility + hunter's mark and specialization for additional attack after a kill or damage to a wounded enemy. Damage Tipes in Solasta: Crown of the Magister are properties of any damage coming from any attacks or other sources. i've tried torches. With disadvantage, their chance of hitting you is 6% only. One of the properties that spears has is called 'versatile'. Staff of Metis is a magical one-handed melee bludgeoning weapon. 5. This Spell deals 2-12 Fire Damage against multiple enemies, or 3x 2-12 damage to the same target. Versatile weapons don't work with the feat. This is why I think Greatsword is superior to Greataxe: Slightly higher average damage. Its strong points are a best-in. As you explore locations, you can spot traps that you can disarm, or shoot/blast objects that can damage enemies (i. "I live to serve. Prepared Spells (Personal Preference) Level 2. Perception312. As you mentioned the dice roll on a versatile weapon when wielded by two hands does more potential damage then if it is used with a shield or focus in the other hand. Lightbringer longbow is +1 attack +1d8 radiant damage of accuracy is +1 attack +1 damage So lightbringer longbow is better unless foe is immune to radiant damage. But otherwise this is correct, Poison Damage is fairly uncommon from spells in Solasta, and Disease is even more limited if you aren't counting Necrotic damage as the only spell that can inflict Diseases is Contagion which is a level 5 spell. The combat of DOS1 was a lot better IMO. In the main campaign, the weapon cannot be bought or found, it can only be crafted. At Higher Levels. And 5e gave built-in healing to Fighters, and it's usually more than enough. 195). Less damage but the mechanics and adventages of 2h. It allows the bearer to cast three spells: Burning Hands (1 charge) Fireball (3 charges) Wall of Fire (4 charges) Attunement is required to cast those spells (and it can only be done by Sorcerers and Wizards). every time i get her out of her veil she casts it again. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Max RNG. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. With the right combination by level 11 you can be firing 6 eldritch blasts in a turn, each one pushing an enemy 10 feet (insta killing guys on walls or cliffs) without saves, and add your ability modifier to each blast damage. Of the three games, I'd say DOS1 was the best, Solasta is a close second (and may even trump DOS1 if you prefer the D&D rules set), and then DOS2 is somewhere in the pits. given time, resources, access to scrolls and books to copy from, they're potentially enormously versatile. I don't bother with the doom blades at all. A Shadow Tamer can add as much as +8 damage on every attack under the right circumstances without using any resources. Weapons are usually obtained as rewards from. Primed Longsword is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. For example, BG3 had an item that added 1d4 psychic damage to Each missile of Magic Missile, so it essentially dealt double damage. 9%. This is a nice bonus. Fixed conjured creatures sometimes appearing as "Unknown" because their own caster was too dumb to know what they summoned. #5. Seems really powerful on Rogues. The difference seems to be a combo of Solasta missing the 5e Feats that help make the Mantras true, and at the same time having an abundance of massive bonus damage magical weapons. They range from common, non-magical ones to powerful and unique magical ones. The main rage damage bonus becomes +3 at level 9 and the necrotic damage increases to a d6 at level 6 and a d8 at level 10. Enchanted by a Manacalon master smith. Higher is better, you must be old school. Dragonblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . maybe youu are right I was not aware that the idea of using a versatile weapon was to get any bonuses, other than; 1. So for most of Solasta you absolutely can spam powers for max burst damage. Measure twice, cut once. Solasta emphasizes one aspect of 5e DnD - combat. It is a unique weapon that can also serve as spell focus. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. 2%. Shapeshifting can be good in earlier levels due to your lack of spell slots and impactful spells, but you're a full caster, not an animal. Casters are better melee combatants than martials, better tanks than plate wearers (the only reason paladins are better thanks than casters in Solasta is because of the homebrew subclass that gives them the Shield spell) and can straight up skip. Just don’t forget to buy the spellcasting focus amulet (as it’s the most unlikely to ever be contested). Absinth Minded Apr 25, 2022 @ 2:45am. Versatile only changes the damage dice you use, and finesse only changes which ability modifier you can use. That can of course be lower depending on your rolls. Value. Spells in Solasta: Crown of the Magister are forms of magical properties that are specifically used by certain classes in the game. Greenmage Scorching Ray + Hunter's Mark is rolling up to 12 damage numbers. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. On a hit, deal 1d4 additional necrotic damage and gain that much HP. It starts as 1d6, or the Monk damage if better, but as a versatile weapon, its damage die also increases by one size if you use it two-handed (I. With Swift Steps, Flurry of Blows grants them the effect of Dash for free and advantage of their next attack. Some feats have a prerequisite to obtain them on level-up, and each feat can only be obtained. +1 from a magic weapon. . Defense - +1 AC when wearing armor. This is without a doubt the most versatile combat-centric class that players can either make into a powerful damage-dealing tank or a quick-footed duel wielder that hits their opponent several times in a row before dashing away. Prerequisite: The ability to cast at least one spell. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal, Ingredient. 1d12 chance to get a 12 is 1/12. Greatsword. Dexterity check are made whenever a character tries to move quickly or quietly, nimbly dodge out of the way, steal something without being noticed etc. 2) They are susceptible to magical damage and crowd control. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Level. Battleaxe of Acuteness is a craftable one-handed melee slashing weapon. Weapons are usually categorized into different types that suit each. It is a unique weapon that can also serve as spell focus. 5 (1d12) slashing Heavy, Two-Handed. Mid-game. In addition, when you roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2. In Solasta, you make the choices, dice decide your. Simple spells like Blind can often outshine damage spells as it leaves the enemy unable to attack or defend effectively. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Monks' martial arts feature lets them replace that attack with their martial. For example, a character. That being said, there is no single class incapable of completing the entire campaign on authentic mode so long as you build it moderately intelligently and make sound. Fire Storm is a seventh level spell from the Evocation school. The paralysis poison stuns locks bosses. Properties. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. 5 average damage, while a +2 mace is 3. Misty Step still works. Now the feat that makes it so if you miss you still deal half the damage. Standard array is used for stats except where noted otherwise. DiceWrangler Jun 10, 2021 @ 9:30am. This is the most. TheStoryteller01 Nov 9, 2021 @ 12:01pm. So you can chose to wield it with both hands for greater. This weapon grants a +2 attack bonus and a +2 damage. Quarterstaff +1 is a Simple Weapon in Solasta: Crown of the Magister . Weight. As the Hunter Ranger was the base game's ranged specialist, the Shadow Tamer Ranger is the base game's melee specialist for rangers. This is useful in a game like Solasta since it's a low-level game, but this advantage disappears when your Fighter starts getting extra attacks. The implication being that you can take one of your hands off your sword for a couple of seconds to cast your spell. This is a lot of damage, making it very versatile. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. This weapon is exactly the same as a standard Battleaxe, with the only difference being that it can be used in crafting recipes. Staff of Fire is a magical one-handed melee bludgeoning weapon. Means you can use it one-handed or two-handed (and switch in between the two, at will) Example. Dragonblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . Also a versatile weapon wielded two-handed doesn't benefit from follow up strike feat. Advantage and Disadvantage Edit Advantage or disadvantage are imposed on a character by special circumstances, powers, equipment, or spells. A Greataxe deals 1d12+Strength mod. jeezDeal the appropriate type of damage to an enemy with vulnerability. #12. Yes. The missile counts as a monk weapon and has a normal range of 4 cells and a long range of 12 cells. I've been trying many of the new Unfinished Business mod classes, and while most of them are objectively overpowered, some are just ridiculously good. The improved damage ain't game-changing, whereas a Rogue's Sneak Attack is racially unbiased and hits with the might of a Fireball on a crit. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Staff of Swarming Insects is a magical one. got crit (20) one damage dice rolled 2, so the game rerolled a 3. In Solasta, you take control of four. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. Longsword is versatile 1d8/1d10, so you can use it one handed for 1d8 damage or two-handed for 1d10. VORTEX. It has to be identified (with an Identify spell or by paying certain vendors for the service) for all its properties to become. Magical, Slashing Damage, Piercing Damage, Melee, Versatile, Metal. Close RNG. It's hard to make four distinct-looking characters for your party. If modders could create custom magic items that augment specific spells. Solasta: Crown of the Magister brings back the thrill, tactics, and deep. Armor Class (AC) is a number that reflects how well protected the character is. . Then it is the ranger's turn. In this video I show off a how to build The Panzer (Rogue Tank/2H Melee) in Solasta CoTM from level 1-12. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. Slashing Damage, Melee, Versatile, Metal, Ingredient. 1 Ruleset. Before it is identified, it has properties just like a standard Quarterstaff (it's just more valuable). So for example, non magical leather armor gives an AC of 11 + Dexterity. Primed Warhammer is a standard one-handed melee bludgeoning weapon and an ingredient needed to craft magical weapons. This Spell deals 2-12 Fire Damage against multiple enemies, or 3x 2-12 damage to the same target. Spear is a standard one-handed melee piercing weapon. At best, Champion will increase your dmg by 0,6 per turn on average, and they have no features to make crit fishing useful. It has the second tier enchantment (+2), which provides. Most uses of Proficiency Bonus are related to checks made with 20 sided dice rolls. -Wizard: You do really need one to fully enjoy the game. There are six types of fighting styles: Archery: You gain a +2 bonus to attack rolls with ranged weapons. Gaming Gaming Guides Solasta Beginner Guide Last Updated: October 19, 2020 10:31 PM / By: Andrew Stretch Solasta: Crown of the Magister is a new CRPG title. Half-feat to use non-light melee weapons in off-hand, so dual wielding TWF characters can now use d8 weapons instead of d6 ones. Bad feat options make bad fighters. Take a critical hit without going down. Design note - The extra d4/d6/d8 damage scales similarly to the Zealot barbarian damage but makes a dual wielder potentially a favorable route to take as well :). Dueling - +2 damage when using a 1handed weapon with a shield or free hand. 1 Ruleset. Yes. It is a unique weapon that can also serve as spell focus. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . I thought they would count as two handed when used alone. On a successful save, the creature takes half as much damage. Fixed Brutal Critical not using the versatile damage die when relevant. i also think that it is disappointing that we have so many magic items for martials (i found like 5 gauntlets of strength?, so many magic weapons, spider climb items etc. The result of that roll is compared to the character’s AC. Solasta Wizard Build Guide: – Shock Arcanist. Vess Jun 1, 2021 @ 8:05pm. Crafting Magic Items / Item List (Minor Spoilers): Completed the Winter Update, I was wondering if anyone can add to or fill in the the following (for posterity's sake): WEAPONS: X +1 = Attack Bonus +1, Damage Bonus +1 X of Acuteness = ??? Doomblade Greatsword = No bonuses. Your unarmed attacks are considered magical once you reach 6th level (as a monk). Way of Freedom (Lost Valley) Freedom Monks are a tempest of blows flying accross the battlefield. With this, you’re able to customize your party, gain new. That description is close, but in Solasta, the secondary damage (the Acidify part) doesn't stack if you have multiple party members cast it on the same enemy. Spell save: 8 + proficiency bonus + primary spell-stat + special stuff (ie. SolastaFaceUnlock. Somatic components seem to not be a thing in BG3, bummer. In-game properties. In the main campaign, the weapon cannot be bought or found, it can only be crafted. . . "When you gain this feat, choose one of the following damage types: acid, cold, fire, lightning, or thunder. Accidently dragging and dropping an item to the same slot it was already in no longer consumes your action. 10 STR, 16 DEX, 14 CON, 16 INT, 10 WIS, 8 CHA-Rogue: I wanted a vanilla team and rogue is the round choice. They devote their time and energy in servitude to nature, wild animals, or elemental forces. On the player side that choice to use a one hand sword with the versatile tag the reasoning would likely be for the added damage so it would make sense for that feat to allow for the extra attack; if you where giving up armor class to achieve more damage. In order to effectively harness the Arcane Arts, Wizards are fully dependent on their Intelligence, which determines whether or not the Spells they cast actually land on their targets. Longsword is a standard one-handed melee slashing weapon. Although these stats. Slashing Damage, Melee, Versatile, Metal, Ingredient. This weapon is exactly the same as a standard Battleaxe, with the only difference being that it can be used in crafting recipes. It is a very rare and versatile weapon that every player gets when they go on a quest in Coparann. Each of these will have three subclasses available to everyone, but owners of the Lost Valley DLC will get an additional 3 subclasses. This page contains builds created by the Fextralife Team, as well as some builds that were contributed by the Fextralife community. Solasta: Crown of the Magister. Magical, Slashing Damage, Melee, Versatile, Metal. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. Would certainly be nice to see some more love, though. But there's a choice here: one-handed wielding + shield or two-handed wielding. In the Magic Research Complex, in the Southern Section of the Underground level, there is a hidden door that opens when you interact with a broken crate. The trouble really is that you're trying to force-fit D&D classes into roles derived from other systems when they're generally designed to be more versatile than that. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Properties. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Punisher Battleaxe is a Martial Weapon in Solasta: Crown of the Magister . This guide shows players how to best play as a fighter. Proficiency with martial weapons or longswords is required to use it effectively. Sold by Gorim Ironsoot Sold by Mogo the Poor Sold by Wilf Warmhearth Sold by Galar Goldentongue Sold by Orc Beastmaster Sold by Lena Swifthand Sold by Engrem Toldus. Arwin Merton's Sword is ais a Quest Item in Solasta: Crown of the Magister. On Skin: true sight; +1d6 psychic damage taken every time you take damage. Dual wield. Level 7 2 years ago No, it automatically gives you a larger die. Note that. You can see this effect in inventory: under the portrait and stats, there is a hit & damage block. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. The accuracy is 100% based on the D&D rules. Strength is an Ability in Solasta: Crown of the Magister. If you have +1 leather armor, it’ll just say 12 + Dexterity instead of 11+Dex+1. In order to effectively harness the Arcane Arts, Wizards are fully dependent on their Intelligence, which determines whether or not the Spells they cast actually land on their. There is a variety of Ranged weapons such as bows, longbows, and many more which you can use to poke enemies from afar. Feat. Radiant is just a damage type. Fixed Half Plate of Sturdiness being a +2 Armor instead of +1; Fixed Greataxe +2 being named Greataxe +1; Fixed Heroism granting temporary HP at the end of the turn instead of at the start of. Stormblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . Battleaxe +1 is a Martial Weapon in Solasta: Crown of the Magister . . The following. on 2d6 you will tend to get more in the 6-8 range. Versatile means it may be used 2-handed or 1-handed. ===== New Spells & Cantrips. In-game properties. Solasta: Crown of the Magister. Identify 20 magic items. If the combat doesn't require much thought and planning, it just ruins the game for me. EDIT -- there was a loophole with Mighty Blow feat that has been patched out. each sword = 1D6 = 3. NPCs are characters that add contrast to the game's lore where they provide information, some are categorized as quest givers, while others are categorized as Merchants whom you can trade with or request for certain. This means that about 50 % of your. Dexterity (DEX) measures agility, reflexes, and balance. Below is a list of each ability score and the things they directly affect. Their stealth skills make them valuable. 167. Fighter's "Great Weapon Fighting" Fighting Style not rerolling weapon additional damage dice: When attacking with a weapon that has extra damage dice (such as the dragonblade, +2d6 fire damage) the extra damage dice are not beign rerolled on a 1 or 2. Frostburn Longsword is a Martial Weapon in Solasta: Crown of the Magister . This comprehensive walkthrough. . Remains 2 d 6 with the minor addition of Magical and Heavy tag added. As you mentioned the dice roll on a versatile weapon when wielded by two hands does more potential damage. A fighting style is a passive buff granted specifically to the Fighter and Paladin Class. Proficiency with a weapon allows a character to add his proficiency bonus to any. Being proficient in a task either grants a benefit to performing it or prevents from having penalties or restrictions. There are many different builds and they are very versatile. each sword = 1D6 = 3. No crit on a miss to or average halved damage is 8,5 / 2 = 4,25, we multiply this by or chance to miss of 45% so 4,25 x 0,45 = 1,91 extra damage per beam. Two-weapon fighting - You add your ability modifier to your offhand / bonus action attacks. Longsword of Sharpness is a craftable one-handed melee slashing weapon. Slashing. Weapons are usually categorized into different types that suit each playable. Being proficient in a task either grants a benefit to performing it or prevents from having penalties or restrictions. All dmg stacks. Proficiency with martial weapons or battleaxes is required to use it effectively. This is where buffs and debuffs come into play, and these are one of the primary reasons you would take a magic-based. : So this discovery basically came about after talking with several people on the discord channel for a few hours, about whether or not Greenmage spells working with Hunter's Mark is actually intended. Fighters are better than Paladins because two-weapon fighting maxes our damage per turn. Rogues are masters of Stealth and Deception, so much so that they capitalize on the enemy’s weaknesses by frequently tricking them. To wield a chosen weapon, the character needs a proper proficiency. I put poison on everything the entire game. It's a basic non-magical. I can get 2-3 attacks vs 1-2. Just stack those damage dice. Rogues are versatile first and foremost. Battleaxe of Acuteness is a Martial Weapon in Solasta: Crown of the Magister . So the only time to take the versatile weapon over an. 3 from great weapon fighting = average 8. That means you can use it as a ranged weapon or deal additional damage by wielding it with two hands, but must use your strength modifier when doing so. 3) Reckless Attack is a double edged sword. camon guys, its been a year since it was reported. Bows, swords etc. 5 points of damage. 5. The advantage of this is increased damage per hit. 48. I have question about how abilities affect some aspects of the game, for example: -I know, that bonus from attributes affect the skills score and corresponding save throws, but there is nowhere explained that: -strength affect. Bludgeoning Damage, Melee, Versatile, Standard, Metal. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal. Even with a +5 that's only a 10,5Crafting in Solasta Crown of the Magister features the various aspects relevant to the crafting mechanic of the game. Magical, Slashing Damage, Melee, Versatile, Metal. Attunement is required to use those abilities. Longsword of Sharpness is a craftable one-handed melee slashing weapon. If I'm not mistaken, as by the ruling, they should. Magical, Slashing Damage, Melee, Versatile, Metal. The casino game Craps is based off of the rolling of 2d6 and the payouts are based on the probabilities. The spell creates a storm of roaring flame to appear in the location you choose within range. Doom Spear is a craftable one-handed melee piercing weapon. Note: Versatile characters who have high strength and Athletics proficiency, meanwhile, will be able to jump across great distances. This build guide provides an idea for players to start with to. Weight. At the table, Druids and Clerics have frequently been a strong second. This comprehensive walkthrough. Slashing Damage, Melee, Versatile, Metal, Ingredient. The paralysis poison stuns locks bosses. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. 2 sp. 7 (2d6) slashing Heavy, Two-Handed. Acadiantri. And Humanoids got taken off the list, so you won't be getting any bonus damage against Soraks, Solasta's big bad guys in the campaign. Feat Type. GWM could really make greatsword or maul (which I think it should be. 5 average). Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Very few creatures have vulnerabilities in 5E (where they take extra damage from something). You can argue Shadowtamer's Dark Slayer being a better choice damage-wise at higher levels but Colossus Slayer works against anything. If the total of the roll plus modifiers equals or exceeds the character’s Armor Class – the. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. Magical, Slashing Damage, Cold Damage, Melee, Versatile, Metal. Weight. Hunter's Mark normally only works with weapon attacks in tabletop, but in. Quest. Proficiency with martial weapons or battleaxes is required to use it effectively. You must use the new roll, even if it is a 1 or a 2. Weight. I can confirm that Follow-up Strike WORKS with a Greatsword. 57 (just unbuffed martial character GWF Style damage with a Greatsword) So the Greatsword Paladin does around 78~90% of the Ranger's sustained damage. Sunlight Hypersensitivity: the vampire takes 20 radiant damage when it starts its turn in sunlight. Sure, burst damage is great for short durations, but this game isn't won in short durations. camon guys, its been a year since it was reported. They can't save them all. In short, you can get enough damage potential and utility value out of all the other classes. Moving back on topic, Barbarians have a couple of notable weaknesses; 1) They are HP tanks. Malediction is a concentration spell with a duration of 1 hour. Great weapon fighting - You reroll 1s and 2s on your weapon’s damage dice when using a weapon with two hands. I put poison on everything the entire game. Not quite. Uncanny Accuracy: Once called “Sylvan Archer” in an earlier version of the game, this feat is a must-have if the character is an archer. 4. Wizards wield the power of magic by Crafting Scrolls and casting Spells to deal massive amounts of damage. 0%. In the main campaign, the. no feats), a character can wield a light weapon in one hand, whilst wielding another light weapon in their offhand. Each creature in the area must make a Dexterity saving throw, taking 7d10 fire damage on a failed save or half as much on a successful one. Unless you're talking about increased chance to hit, a +2 mace has a similar damage output of a 1d10 weapon like a versatile warhammer actually. Follow-up Strike should also work with Versatile weapons (wielded with two hands) but it is a custom feat so only Tactical Adventures would know. Most common example of such benefit is adding a flat value of Proficiency Bonus to dice rolls of weapon attacks and Skills a. +3 from strength. The cantrip damage passes bow damage at level 5 as Alealexi said. Properties. #5. Follow Up Strike is a Feat in Solasta: Crown of the Magister. Champion: 1,2. 4) Really it's that the second d8 of smite is unjustified when you get to decide after the hit. Solasta: Crown of the Magister build guides. It's only an advantage of like 1 or 2 damage per round on average, but it's still a meaningful advantage. I'd probably vote 4 Greenmages (or maybe 1 Shock Arcanist, 3 Greenmages/2 Shock Arcanist, 2 Greenmages) as being the absolute best overall group, but with the caveat that you need to know a fair amount about what. Value. It provides two special abilities: +2 to INT ability checks and casting Elemental Resistance (1 per day). This type designation usually has no. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses . On 1d12 every number has an even chance. Most of the crafted weapons and armor are better than what you can buy. 2d6 chance to get a 12 is 1/36. Second best Barb.